12/17/2020 · TCG sets OCG sets Video game sets Card search categories Other card information Gallery Rulings Errata Tips Appearances Trivia Lores Artworks Names External links Yugioh -Card card database: 5786 () YuGiOh Prices, Card Tips:Falling Down. If you run Thought Ruler Archfiend , Red Dragon Archfiend , Red Dragon Archfiend/Assault Mode , or any other card that is considered an Archfiend card, you can play this card because it requires an Archfiend card on the field to remains face-up, and all of those cards are considered as Archfiend cards.
This card’s written lore in the anime was not shown, was too small to read, or was partially or completely obstructed; the lore listed here is a reconstruction based on how it was used, character descriptions of the card, and/or its OCG/TCG lore. It may not be accurate or complete.
You can activate Falling Down when there are no Archfiends on your side of the field, but it is destroyed immediately before it is equipped to a monster. You cannot use Barrel Behind the Door against the damage from Falling Down because you cannot use Barrel Behind the Door against a Continuous or Equip Spell Card .
Main card page: Falling Down Falling Down Japanese: ?? Romaji: F?rin Daun Yu-Gi-Oh ! D Team ZEXAL cards (gallery) ?? Japanese: ?? Romaji: F?rin Daun Yu-Gi-Oh ! D Team ZEXAL cards (gallery) Gallery Appearances Trivia Lores Artworks Names Decks Raizo Akuma Search categories Supports archetypes Archfiend Actions Takes control of equipped Monster/Spell/Trap categories.
Falling Down (D Team) Yu-Gi-Oh ! D Team ZEXAL: 2013-06-03 Video games. Video game Date # Name Cost Status; GX Tag Force: 2006-09-14 …
Main card page: Falling Down This card’s written lore in the anime was not shown, was too small to read, or was partially or completely obstructed; the lore listed here is a reconstruction based on how it was used, character descriptions of the card, and/or its OCG / TCG lore.
Original First erratum Second erratum; Destroy this card if there is no face-up Archfiend card on your side of the field. Take control of 1 of your opponent’s monsters. Inflict 800 points of damage to your Life Points during each of your opponent’s Standby Phases.: Destroy this card if